ESP32CamTimeLapse/TimeLapse/camera.cpp

80 lines
2.1 KiB
C++

#include "Arduino.h"
#include "camera.h"
// WARNING!!! Make sure that you have either selected ESP32 Wrover Module, or another board which has PSRAM enabled
// Select camera model
//#define CAMERA_MODEL_WROVER_KIT
//#define CAMERA_MODEL_ESP_EYE
//#define CAMERA_MODEL_M5STACK_PSRAM
//#define CAMERA_MODEL_M5STACK_WIDE
#define CAMERA_MODEL_AI_THINKER
#include "camera_pins.h"
bool initCamera()
{
camera_config_t config;
config.ledc_channel = LEDC_CHANNEL_0;
config.ledc_timer = LEDC_TIMER_0;
config.pin_d0 = Y2_GPIO_NUM;
config.pin_d1 = Y3_GPIO_NUM;
config.pin_d2 = Y4_GPIO_NUM;
config.pin_d3 = Y5_GPIO_NUM;
config.pin_d4 = Y6_GPIO_NUM;
config.pin_d5 = Y7_GPIO_NUM;
config.pin_d6 = Y8_GPIO_NUM;
config.pin_d7 = Y9_GPIO_NUM;
config.pin_xclk = XCLK_GPIO_NUM;
config.pin_pclk = PCLK_GPIO_NUM;
config.pin_vsync = VSYNC_GPIO_NUM;
config.pin_href = HREF_GPIO_NUM;
config.pin_sscb_sda = SIOD_GPIO_NUM;
config.pin_sscb_scl = SIOC_GPIO_NUM;
config.pin_pwdn = PWDN_GPIO_NUM;
config.pin_reset = RESET_GPIO_NUM;
config.xclk_freq_hz = 20000000;
config.pixel_format = PIXFORMAT_JPEG;
//init with high specs to pre-allocate larger buffers
if (psramFound())
{
config.frame_size = FRAMESIZE_UXGA;
config.jpeg_quality = 10;
config.fb_count = 2;
}
else
{
config.frame_size = FRAMESIZE_SVGA;
config.jpeg_quality = 12;
config.fb_count = 1;
}
#if defined(CAMERA_MODEL_ESP_EYE)
pinMode(13, INPUT_PULLUP);
pinMode(14, INPUT_PULLUP);
#endif
// camera init
esp_err_t err = esp_camera_init(&config);
if (err != ESP_OK)
{
Serial.printf("Camera init failed with error 0x%x", err);
return false;
}
sensor_t *s = esp_camera_sensor_get();
//initial sensors are flipped vertically and colors are a bit saturated
if (s->id.PID == OV3660_PID)
{
s->set_vflip(s, 1); //flip it back
s->set_brightness(s, 1); //up the blightness just a bit
s->set_saturation(s, -2); //lower the saturation
}
//drop down frame size for higher initial frame rate
s->set_framesize(s, FRAMESIZE_UXGA);
#if defined(CAMERA_MODEL_M5STACK_WIDE)
s->set_vflip(s, 1);
s->set_hmirror(s, 1);
#endif
return true;
}